Salon Series 38: Designer as Protestor
with Design is Play: Mark Fox and Angie Wang, Heather Snyder Quinn, Adam DelMarcelle
How can designers integrate justice, equity, and human rights into a professional practice? Hear from creators featured in Strikethrough.
Creative people whose hearts are in advocacy often make their living in the commercial world. Our panelists have designed for organizations ranging from nonprofits to Fortune 500 companies, producing work that spans advertising to AI. Beyond their client projects, their personal and self-initiated work speaks to their experience as American citizens and human beings. How can designers integrate issues of justice, equity, and human rights into their professional practice?
Related Work in Strikethrough:
Like all Archive Salon Series events, a recording of this presentation and panel will be available to members.
Design is Play: Mark Fox and Angie Wang
Mark Fox and Angie Wang are designers and educators who work together at their San Francisco studio Design is Play. They co-authored the book Symbols: A Handbook for Seeing which was published by The Monacelli Press in 2016.
Fox and Wang are Professors of Graphic Design at California College of the Arts where they have taught since 1993 and 2005, respectively.
Their agitprop posters are included in collections at the V&A, London; Museum für Gestaltung Zürich; Stedelijk Museum Amsterdam; Museum für Kunst und Gewerbe Hamburg; Deutsche Plakat Museum, Museum Folkwang, Essen; Library of Congress; LACMA; and SFMOMA, among others.
Heather Snyder Quinn
Heather is usually where she “isn’t supposed to be.” You will find her playing in unexpected places, physical or virtual, and collaborating with people from an array of backgrounds. Her work uses design fiction to empower communities to imagine possible futures and understand technology’s impact on human freedoms. The World Economic Forum, MIT Press, Yale Law School, The Washington Post, Hyperallergic, and NASA have recognized her work. Currently, she is editing Technologies of Deception, a publication bringing together art, design, technology, ethics, futurism, and policymaking. Heather is an Assistant Professor of Design Futures at Washington University and a mother of two daughters.
Adam DelMarcelle’s prints and social art actions have been made in Pennsylvania, on the frontlines of the exploding overdose epidemic and have functioned to educate and mobilize community response. After losing a brother to an overdose, DelMarcelle has committed his life to the betterment of his community through his work as an educator and artist. He travels widely activating communities through outreach, activism, and educating anyone who will listen to the power art possesses to disrupt, resist, and document our human existence. DelMarcelle’s work has been extensively written about and exhibited and is included in several collections across the United States including the Library of Congress, The Cushing Whitney Medical Library at Yale University, Syracuse University, and several others.